I tried to use more flat materials to match the toon style however, it still looks a bit noisy. So i’m going to try creating some 3D models on Substance Painter as well to see if there toon shader looks a bit more cartoony.
I feel as though I still need to learn a lot more on Blender to really understand the shading process.
I’ve grown a bit more understanding with using nodes to help with materials in Blender however, I feel as though there’s a lot more I need to learn. I did use the nodes on the Saturn rings to make it streaky and transparentish.
However, I can upload this model to sketch fab and ArtStation and ask for feedback on how I can develop this into a more toony style and also just improve it as a whole.